Member michael_somnes Posted March 16, 2020 Member Report Share Posted March 16, 2020 Hi! I can't get the gizmo to center on a vertex in the retopo room, every time I manually turn off snapping to 3D-grid and align the gizmo to my vertex, and then turn on snapping to 3d-grid, it kind of jumps away in a random direction. Video below: It's very hard to get precise vertex placement for tileable objects like this wall I'm working on that I want to bake onto a normal surface. I tried making a retopo mesh in Blender and importing it but the same issue occurs when I try to move vertexes/edges. (Dropbox link, Size: 62mb) https://www.dropbox.com/s/wud83l2j958wt5u/snapping_retopo_room_gizmo.mp4?dl=0 snapping_retopo_room_gizmo.mp4 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 16, 2020 Report Share Posted March 16, 2020 Confirmed I am reporting this issue as bug Thx for point it up //edit solved on version 4.9.33 bandicam 2020-03-17 14-08-56-048.avi Quote Link to comment Share on other sites More sharing options...
Member michael_somnes Posted March 16, 2020 Author Member Report Share Posted March 16, 2020 I temporarily solved it by making a retopo mesh in blender and importing it as a new retopo object. Cheers 1 Quote Link to comment Share on other sites More sharing options...
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