Carlosan Posted April 12, 2020 Report Share Posted April 12, 2020 UNIGINE announces the launch of the UNIGINE 2 Community SDK, allowing anyone to create "photorealistic virtual worlds" for free. Word is: "To support creative endeavors of individual enthusiasts and small projects, scientists, students, and non-profit organizations from all over the world, UNIGINE launches a highly anticipated free Community edition of its real-time 3D engine." Here's the announcement: The UNIGINE 2 Community SDK makes the same 3D rendering technology used by leading enterprises available to a global community of programmers and digital artists. Individual developers or projects with annual revenue or funding not higher than 100,000 USD, and non-profit organizations can leverage from the main features of the engine, including photorealistic visual quality, VR optimizations, both C++ and C# APIs, a library of ready-to-use high-level objects, and a visual scene editor. This will enable the creation of various applications with 3D graphics: games, animation, architecture visualization, VR apps, product visualization, interactive art, and much more. The enterprise-grade features, like large world support with virtual scenes as expansive as the solar system, distributed simulation over a network, embedding into proprietary apps, an extended set of GIS/CAD data formats, advanced video output, professional motion capture, and many others are available in the commercial SDK editions—UNIGINE 2 Engineering and UNIGINE 2 Sim. Continue here to read the full story. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 4, 2020 Author Report Share Posted August 4, 2020 UNIGINE 2.12: Faster Physics, Better Clouds, Earthworks Demo, Advanced Particle SystemsKey Changes Improved particles simulation with advanced control 2x physics performance optimization Better clouds and atmosphere improvements Advanced control over Landscape Terrain details New Earthworks demo .NET Core 3.1 integration and C# API improvements Multiple IG and Syncker improvements, dead reckoning for DIS protocol New content add-ons: Airport and Industrial assets UnigineEditor product in the Sim edition Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 13, 2020 Author Report Share Posted October 13, 2020 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 26, 2020 Author Report Share Posted November 26, 2020 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 21, 2021 Author Report Share Posted December 21, 2021 Check out the team's new node-based Material Editor and other major updates. A new version of UNIGINE is out now, featuring a huge set of new features and major updates. Let's take a look at what's inside. Learn all about the latest version here. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 25, 2022 Author Report Share Posted October 25, 2022 UNIGINE Engine has been updated to version 2.16, introducing an Asset Store, Vulkan and DirectX 12 API support, Robot Operating System integration, and a new window manager. Quote Link to comment Share on other sites More sharing options...
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