Advanced Member DustyShinigami Posted April 3, 2022 Author Advanced Member Report Share Posted April 3, 2022 I guess I'm still on an older version, but mine doesn't have that option. :-\ Quote Link to comment Share on other sites More sharing options...
Advanced Member DustyShinigami Posted April 4, 2022 Author Advanced Member Report Share Posted April 4, 2022 Quick question: does the Scene Scale need to be 100 or 10? I keep forgetting which. Thanks. Quote Link to comment Share on other sites More sharing options...
Advanced Member DustyShinigami Posted April 4, 2022 Author Advanced Member Report Share Posted April 4, 2022 (edited) Is there no alternative fix for this? I've tried exporting my high poly meshes out of ZBrush in Centimeters (it was set to mm), set up everything the same in 3DCoat, but Max, by default, is still trying to set the scene up in Inches, despite me putting the Unit Scale to Centimeters as well. But converting the measurement from Inches to Centimeters on import is stilling giving me the same results. EDIT: Huh. It's magically fixed itself. o_O Both OBJ and FBX versions already have the unit scale set to Centimeters by default, and bringing them into the scene - they match up with the high poly. Odd. Edited April 4, 2022 by DustyShinigami 1 Quote Link to comment Share on other sites More sharing options...
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