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UV Mode does not work ?


Seeda
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Hi 3D Coat Team !

My first question here.

the UV mode does not run.

I can see the unwprapped object but i cant rotate the viewport. The performance ist extremely reduced, and it taks really a long time t ime to see any progress.

I tried it with ne Dx9 and also with OpenGL . there ist not a significant diefference.

The craphiccard is not the best but should run. 750 Mb Nvidia Geforce 9600 GTO

Perhaps i have to try it with Cuda.

The model is not to big, arround 1,5 Million Polygons.

Whats the reason for that.

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Hmm . Ok perhaps it is to much. I just tried to unwrap an external Object. I thought that this polycount is not to much. But its not a problem. Thanks.

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