Member Seeda Posted June 30, 2009 Member Report Share Posted June 30, 2009 Hi 3D Coat Team ! My first question here. the UV mode does not run. I can see the unwprapped object but i cant rotate the viewport. The performance ist extremely reduced, and it taks really a long time t ime to see any progress. I tried it with ne Dx9 and also with OpenGL . there ist not a significant diefference. The craphiccard is not the best but should run. 750 Mb Nvidia Geforce 9600 GTO Perhaps i have to try it with Cuda. The model is not to big, arround 1,5 Million Polygons. Whats the reason for that. Quote Link to comment Share on other sites More sharing options...
Member Seeda Posted June 30, 2009 Author Member Report Share Posted June 30, 2009 Ok with CUDA its a little bit faster, but its really slow too. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted July 1, 2009 Report Share Posted July 1, 2009 Maybe I'm misunderstanding, but 1.5 million does seem like a bit much. Does it have to be that big? Could it be retopologized? Quote Link to comment Share on other sites More sharing options...
Member Seeda Posted July 1, 2009 Author Member Report Share Posted July 1, 2009 Hmm . Ok perhaps it is to much. I just tried to unwrap an external Object. I thought that this polycount is not to much. But its not a problem. Thanks. Quote Link to comment Share on other sites More sharing options...
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