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program crashes


miku
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When I work with volumes more than x1 I can add only 6 volumes [5x], after which the program crashes. (~50million polycount)
also can't add large meshes. Same thing happens in surface mode.
My PC settings:
intel core i5-9400f cpu @ 2.90ghz
RAM 16Gb
geforce gtx 1060 3gb
3DCoat-2023-40
windows 10

I even increased the virtual memory by 4 GB but nothing changed.
 Am I doing something wrong? or or my PС settings are not suitable?

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Your system is on the older side.

A 50 million voxel model takes about 15.5 gig of ram. Information is from the Task Manager in Windows 11. Of course, that includes operating system overhead too.

You have 16 gig of system ram, plus only 3 gig of video card ram. 

You though can still use 3DC effectively. 

Sculpt large areas at lower resolution in voxel mode. Once the main forms are done switch to surface mode where you can have dynamic tessellation, only adding polygons where you need them for the details.

The model shown in picture is 8 million polygons total in surface mode using 4 sculpt tree layers.  I still have room to add more details and sharpen things up. 

Though I got 64 gigs of ram and a Nivida 3090 I still think in terms of effective use of my system capabilities. No reason to be wasteful of system ram and video ram if I can reach the detail I am after.

Million.jpg

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