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[Bug] Vertex Painting not baking to Painting objects


Bruno Barros
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Windows versioin 2024.06 beta. I tested your file and I confirm the bug. I tested my own file, and the bug was present as well. 

Side Note. Your retopo mesh baking cage settings were not good but that was not the reason for the bug.

I tested both your file and my file in 2023.41. The vertex colors were successfully baked to the low polygon uv mapped mesh in the paint room.

I sent a bug report to Andrew with my file attached with the steps to reproduce the bug. 

We have open beta but betas have the potential for some things to break at times.

I am sure it will be fixed. Use 2023.41 or 2023.40 till the bug is fixed.

I uploaded my file if anyone wants to test in both 2024.06 and 2023.41.  

Steps below:

Load Attached 3DC file.

Switch from the sculpt room to the retopo room.

Bake with Normal Map w/ Per Pixel. 2048 texture resolution.

Turn off show voxels in the Paint Room.

The vertex color is not baked to the uv mapped mesh in the paint room.

 

Bug_Vertex_Color_Baking.3b

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