Jump to content
3DCoat Forums
  • 0

Selection to UV Cluster (retopo room)


Samuele
 Share

Question

  • Member
Posted (edited)

Hi, 

is there a way to select a group of polygons and than "transform" it in a UV Cluster? 

(useful for scan meshes with bad retopology)

(useful to create UV tiles around painted selected polygons instead of mark seams)

 

thanks,

Samuele

Edited by Samuele
Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 1
  • Member

At the moment the only solution is:

-select polygons

-move to a different PolyGroup

-make UV set for that PolyGroup

-merge again PolyGroups together (I need one single mesh with no PolyGroup to calculate curvature map of the entire asset)

 

Is there a fast way to do that? (selection is often faster than mark UV seams)

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...