Member Samuele Posted April 17 Member Report Share Posted April 17 (edited) Hi, is there a way to select a group of polygons and than "transform" it in a UV Cluster? (useful for scan meshes with bad retopology) (useful to create UV tiles around painted selected polygons instead of mark seams) thanks, Samuele Edited April 17 by Samuele Quote Link to comment Share on other sites More sharing options...
1 Member Samuele Posted April 17 Author Member Report Share Posted April 17 At the moment the only solution is: -select polygons -move to a different PolyGroup -make UV set for that PolyGroup -merge again PolyGroups together (I need one single mesh with no PolyGroup to calculate curvature map of the entire asset) Is there a fast way to do that? (selection is often faster than mark UV seams) Quote Link to comment Share on other sites More sharing options...
0 Carlosan Posted April 17 Report Share Posted April 17 I am afraid it is the only way. Quote Link to comment Share on other sites More sharing options...
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Samuele
Hi,
is there a way to select a group of polygons and than "transform" it in a UV Cluster?
(useful for scan meshes with bad retopology)
(useful to create UV tiles around painted selected polygons instead of mark seams)
thanks,
Samuele
Edited by SamueleLink to comment
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