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Balancer App


bwtr
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I had another thread about this app somewhere on this forum. One nice thing that it does is that it has a slider so that you can see the decimation happening in real-time. Other than that 3DC already does everything that it does. In fact in one of the 3.1.x updates just after the decimation (reduction) feature was introduced, you may find that Andrew said it was improved to match the speed of Balancer.

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I've not tried Balancer but what interests me is the option to decimate an object and still preserve its UVs. This in theory means you could model and paint an object and then create several LODs later on. Whereas 3D Coat's decimator only decimates a raw mesh. So with 3D Coat you would have to create several LODs then try to bake the original details and color into each LOD separately. I dunno though, maybe 3D Coat's slower method would give better results?.

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