Member simsimma31 Posted January 23, 2010 Member Report Share Posted January 23, 2010 Hi, For some reason I get these strange looking lines after merging a new character. Is anyone experiencing the same problems? Regards Sim Quote Link to comment Share on other sites More sharing options...
Taros Posted January 23, 2010 Report Share Posted January 23, 2010 Your mesh is not closed. Check it for open polygons. Quote Link to comment Share on other sites More sharing options...
Member simsimma31 Posted January 23, 2010 Author Member Report Share Posted January 23, 2010 I Have checked the mesh and it is closed, I have I think solved the problem...what I did was...subdivide the object and then Merge as skin with depth thickness of 1...seems to do the trick. Regards Sim Quote Link to comment Share on other sites More sharing options...
Taros Posted January 23, 2010 Report Share Posted January 23, 2010 Strange. Actually open meshes produces this kind of problems. If you import a mesh as a skin, it will be ok in the most cases. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.