Advanced Member geo_n Posted February 9, 2010 Advanced Member Report Share Posted February 9, 2010 There's a trick I just saw how to extract low poly content from daz models that would be great if 3dc could do. Didn't know zbrush could reconstruct a highres daz model into a low res version. Pretty cool to have. http://www.newtek.com/forums/showpost.php?p=984037&postcount=84 Quote Link to comment Share on other sites More sharing options...
Contributor artman Posted February 9, 2010 Contributor Report Share Posted February 9, 2010 There's a trick I just saw how to extract low poly content from daz models that would be great if 3dc could do. Didn't know zbrush could reconstruct a highres daz model into a low res version. Pretty cool to have. http://www.newtek.com/forums/showpost.php?p=984037&postcount=84 this method is very good but require Uvs Users can also try: -Make Unified skin out of hires -Subdivide Lowpoly to match Hires polycount -Use Project All button. Quote Link to comment Share on other sites More sharing options...
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