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3.3.01 - When scaling up texture size, please don't erase the already painted textures.


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3.3.01 - CUDA DX, Win7 64

When scaling up texture size, please don't erase the already painted textures.

I've scaled the texture size of a current project. After the process all my work was gone, but the layers.

That is not nice. Please correct this if possible.

Used Edit->Mesh and Texture Resolution

Best wishes

Chris

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