Jump to content
3DCoat Forums

Incendia 1.4 out


spacepainter
 Share

Recommended Posts

  • Advanced Member

You know, as it seems Incendia is internally dealing with a voxel-based algorithm (couldn't confirm tough), I suggested to the author he support writing out a voxel file for 3D-Coat to read. He didn't answer that mail...

Edit: What the.. that's what I get for posting before taking a look. From the release notes:

* 3D Mesh Export (volumetric mesh exports up to 600x600x600 voxels)

Have to try this.

Link to comment
Share on other sites

  • Advanced Member

You know, as it seems Incendia is internally dealing with a voxel-based algorithm (couldn't confirm tough), I suggested to the author he support writing out a voxel file for 3D-Coat to read. He didn't answer that mail...

Edit: What the.. that's what I get for posting before taking a look. From the release notes:

Have to try this.

Let me know if you succeed, maybe post a render here?

(3D coat can import many usual 3D formats in the voxelroom btw)

The calculation of objects has become quicker in Incendia and

the objects

less huge.

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...