Advanced Member Tom K Posted October 24, 2010 Advanced Member Report Share Posted October 24, 2010 I just got 3d Coat last week and I like it so far, but I am having a few problems. If I open a voxel sculpting project, many of the shaders don't display properly. They show up with splotchy rectangular and triangle patches all over. Like the surface is scrambled. other shaders work just fine. If I open up a mesh it won't display properly at all. I can take a voxel object and go to the retopo screen and build a mesh and it looks good. The UV screen works fine. I can't use the paint screen or the sculpt screen though. This is using the DX display. The GL display doesn't work. I'd really like to get this problem solved so I can play around with the texture painting. Thanks Quote Link to comment Share on other sites More sharing options...
Psmith Posted October 24, 2010 Report Share Posted October 24, 2010 Tom: Can you post your machine specs and which graphics card you are using? Also, a numbered, step by step list of the process you used to get these errors helps us a lot. Screen shots are also helpful. Greg Smith Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted October 24, 2010 Report Share Posted October 24, 2010 Have you updated your drivers? Direct X version? 3DC requires at least DX 9.0c. Quote Link to comment Share on other sites More sharing options...
Advanced Member Tom K Posted October 24, 2010 Author Advanced Member Report Share Posted October 24, 2010 There aren't really any steps other than to start a new scene or open 3d coat fresh. Then, if I choose a voxel object I get weird shading on many of the shaders until I pick one that works for me. Maybe half of them work ok and the other half don't work. Picmat_Clay is one I like to use. None of the ones on the top few rows work. If I choose per per pixel painting, pick an object, and say ok. the object comes in , but has a surface that looks all scrambled and makes it impossible to paint on. Check out the included image. The top two objects in the image are voxel objects with bad shaders. The bottom two are objects I opened for per pixel Painting. Thanks. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted October 24, 2010 Report Share Posted October 24, 2010 Yeah that looks like a driver issue, I would make sure you have everything updated. Quote Link to comment Share on other sites More sharing options...
Advanced Member Tom K Posted October 24, 2010 Author Advanced Member Report Share Posted October 24, 2010 My computer is a few years old. It just has the stock Intel graphics. As soon as get some money I plan I getting a new computer. I know 3dcoat works well with certain grahics cards, but does it require it? When I installed 3dcoat it came up and said I needed Direct X 9 and it went and downloaded it. I'm sure everything will work great with the new computer, but till then.... Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted October 24, 2010 Report Share Posted October 24, 2010 Hmm.. It might be the stock graphics, not sure all of my computers are nVidia (laptop included) It will work better with nVidia cards because of the CUDA enhancements on those cards, but they are not required. However IMO if you have the choice it would be better to go with nVidia. Quote Link to comment Share on other sites More sharing options...
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