Member ekunzendorf Posted October 28, 2010 Member Report Share Posted October 28, 2010 Hello all! Greg Smith asked me to post a short tutorial when I got displacement for Maya worked out. Well, it would have been a LOOONNGGG tutorial, so I made a video. It is on vimeo here: The video is about 19 minutes, but it gives my take on the process. It spends a good deal of time in Maya because, frankly, the process in 3D Coat is quick and relatively painless. Not so much in Maya. Anyway, please let me know what you think; and for heaven's sake, if there is a better way of doing this, speak up! Excelsior! Eric Kunzendorf Jacksonville University users.ju.edu/ekunzen Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted October 29, 2010 Reputable Contributor Report Share Posted October 29, 2010 Hello all! Greg Smith asked me to post a short tutorial when I got displacement for Maya worked out. Well, it would have been a LOOONNGGG tutorial, so I made a video. It is on vimeo here: The video is about 19 minutes, but it gives my take on the process. It spends a good deal of time in Maya because, frankly, the process in 3D Coat is quick and relatively painless. Not so much in Maya. Anyway, please let me know what you think; and for heaven's sake, if there is a better way of doing this, speak up! Excelsior! Eric Kunzendorf Jacksonville University users.ju.edu/ekunzen Very helpful tips there...I'm sure you'll have fun doing another one for the Maya/3DC Applink. The one for Max is pretty nice, with a dialogue box and a number of choices. Quote Link to comment Share on other sites More sharing options...
Member ekunzendorf Posted October 29, 2010 Author Member Report Share Posted October 29, 2010 Yeah, definitely. But isn't that 3.5? We are still on 3.3 until the winter break when I can upgrade. Anyway, it had more to do with Maya displacement rather than 3D Coat which is SO easy to export. I wished Mudbox was that easy and successful on the Mac. Question: when I export the carcass mesh, is there any advantage to using a higher rez mesh? I used the lowest setting for speed purposes. It seemed to work, but I wasn't sure if I was losing anything. Excelsior! Eric Kunzendorf Jacksonville University. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted October 30, 2010 Reputable Contributor Report Share Posted October 30, 2010 Yeah, definitely. But isn't that 3.5? We are still on 3.3 until the winter break when I can upgrade. Anyway, it had more to do with Maya displacement rather than 3D Coat which is SO easy to export. I wished Mudbox was that easy and successful on the Mac. Question: when I export the carcass mesh, is there any advantage to using a higher rez mesh? I used the lowest setting for speed purposes. It seemed to work, but I wasn't sure if I was losing anything. Excelsior! Eric Kunzendorf Jacksonville University. Yeah...getting software updated at academic institutions nearly require an act of Congress. As for higher res carcasses...I don't see the benefit either. Andrew implemented some "coarsing" export features recently, but I've not used yet. Not sure if that would help you in this case or not. Quote Link to comment Share on other sites More sharing options...
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