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Exported textures problem


Megisto
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I have a model all made and painted in 3DC. It have several UV textures in it, generated by the Ptex painting. When i export the model to Lightwave i see that all the textures have several problems, most of the image is grey. Looks like 3dcoat is not able to write all the texture, but only some part of it.

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This sounds like almost the same question someone else just asked in the New Users area. See my response here:

http://www.3d-coat.com/forum/index.php?showtopic=7665&view=findpost&p=58439

Thank you for the reply, but this is not my case. Please see the image attached. I get this result when i export the model from 3D COAT to .obj or .lwo format.

post-4709-12977255288348_thumb.jpg

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Thank you for the reply, but this is not my case. Please see the image attached. I get this result when i export the model from 3D COAT to .obj or .lwo format.

i seem to be getting a similar problem with ptex into lightwave, see here

My problem happens when there other objects added to the scene. Is this true in your case?

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