Member Megisto Posted February 13, 2011 Member Report Share Posted February 13, 2011 I have a model all made and painted in 3DC. It have several UV textures in it, generated by the Ptex painting. When i export the model to Lightwave i see that all the textures have several problems, most of the image is grey. Looks like 3dcoat is not able to write all the texture, but only some part of it. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted February 14, 2011 Report Share Posted February 14, 2011 This sounds like almost the same question someone else just asked in the New Users area. See my response here: http://www.3d-coat.com/forum/index.php?showtopic=7665&view=findpost&p=58439 Quote Link to comment Share on other sites More sharing options...
Member Megisto Posted February 14, 2011 Author Member Report Share Posted February 14, 2011 This sounds like almost the same question someone else just asked in the New Users area. See my response here: http://www.3d-coat.com/forum/index.php?showtopic=7665&view=findpost&p=58439 Thank you for the reply, but this is not my case. Please see the image attached. I get this result when i export the model from 3D COAT to .obj or .lwo format. Quote Link to comment Share on other sites More sharing options...
Member Cloak&Dagger Posted February 16, 2011 Member Report Share Posted February 16, 2011 Thank you for the reply, but this is not my case. Please see the image attached. I get this result when i export the model from 3D COAT to .obj or .lwo format. i seem to be getting a similar problem with ptex into lightwave, see here My problem happens when there other objects added to the scene. Is this true in your case? Quote Link to comment Share on other sites More sharing options...
Member Megisto Posted February 21, 2011 Author Member Report Share Posted February 21, 2011 i seem to be getting a similar problem with ptex into lightwave, see here My problem happens when there other objects added to the scene. Is this true in your case? Not in my case. I got this problem even when the object is the only one in the scene. Quote Link to comment Share on other sites More sharing options...
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