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Edge aware Relax command suggestion


Dennis Nikolaidis
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I would suggest that there is an option for the relax command to be edge aware so that it has minimal to no impact on the edges of the mesh as they usually follow a specific shape and its an extra effort to pull them back in their previous place after hitting relax.

This sounds like a cool and useful feature. I wonder if it would already be possible using auto-retopo and strokes?

If there was a system for this in the Voxel room, it Would be really cool if edges could be marked with the curves tool.

I was actually just imagining something like this last night.. To be able to trace edges with the Curve tool and have a utility that sharpens and pulls edges to the curve while relaxing and flattening the hard surfaces away from the edge.

IC

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