Member human0id Posted April 21, 2011 Member Report Share Posted April 21, 2011 hi there, when you want to create a new material in painting room the depth channel is missing. (v3.5.18A Cuda DX 64) greetings Daniel Quote Link to comment Share on other sites More sharing options...
Javis Posted April 21, 2011 Report Share Posted April 21, 2011 Odd, which build are you using? I'm on 3.5.18 and 3.5.18A (Cuda DX versions for both) and it shows up for me. Win7 64bit. Quote Link to comment Share on other sites More sharing options...
Member human0id Posted April 21, 2011 Author Member Report Share Posted April 21, 2011 hm strange, i restarted and its gone i was working a few hours, some sculpting, manual retopo and then i wanted to paint. tried to add a new material and got that bug. i guess it happened somewhere along the way. still strange. Quote Link to comment Share on other sites More sharing options...
Javis Posted April 21, 2011 Report Share Posted April 21, 2011 It's probably an issue with the configs, or one could hope. I see strange things like this when installing various new builds that support a feature that an older build does not, the issue is that each build uses the same configs. Sometimes they flush themselves with a bit of rebooting magic. Glad to hear it's working now though! Quote Link to comment Share on other sites More sharing options...
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