New Member portgas Posted March 26, 2012 New Member Report Share Posted March 26, 2012 Hi. I'm trying to do auto retopology in 3d coat, everything nice and dandy, but when i import it in blender or zbrush, my mesh suddenly becomes 10 times its original size. Not the blender issue, but 3dcoat. How can i avoid this? Quote Link to comment Share on other sites More sharing options...
Javis Posted March 27, 2012 Report Share Posted March 27, 2012 Hi, scale the object in 3DC by .1 on all axes using the transform tool (if it's a mesh in the paint room, go to the "sculpt" room, vox room use the transform tool). Or just scale it down in blender. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.