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triangles and n-gons problem


mohamedshaban
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hello every one :D

my name is Mohamed Shaban iam from egypt 20 years old and i am 3d-artist work in cg for 2 years and love to model cartoon characters and interior and exterior , example mof my model and rig :)

https://vimeo.com/41961584

my problem in autopo mode is not big , my problem is i get a good topology but i have triangles and n-gons

and i don't know how i can convert this polygons to quad polygons and here is an example of my model in 1 and 2 pic

if any one have a video or pic can help me about this problem share it ... and thanks for all :D

post-12417-0-09025800-1336795147_thumb.j

post-12417-0-90864700-1336795167_thumb.p

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You could try using the "Split Rings" tool in the Tweak section.

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Journeymen .... thx u man i know i can use split but i ask if there any Technique to convert tri and n-gons to quad poly if there any way to do that pls any one share the knowledge .... and thx u man :D

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It can't be done without creating new geometry.

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what's is the problem using the old version ... and what's the link between this version and i asking about ? if u have any answer pls share it and if u don't have any answer so thank u

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ok thank u very much beatkitano for your help i get it now and i will see if 3.7 can do better autopo i ask this question if i have this problem in any software what i can do

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