Member bergj Posted June 29, 2012 Member Report Share Posted June 29, 2012 Hi. Im a new user with the trial. Im wondering how if (and I havent done this yet) when I have an object that I autoRetopo which gives me a hi and a low. Can I bake displacement data from the high onto Ptex on the low within this application or will I have to do that somewhere else? Thanks. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted June 30, 2012 Reputable Contributor Report Share Posted June 30, 2012 Yes you can, Retopo Room /Retopo menu/ merge with Ptex The downside of auto-retopo and auto-uv map is that the mesh and uv maps are not laid out as well as you can do manually and you can get some projection errors in the displacement maps. Auto-retopo with edge loops is better as you can place guide strokes for creating the mesh. Check the link out and the second part of the tutorial will help you on using auto-retopo with guide strokes... Uv maps are not a concern with ptex of course but a good laid out mesh is to avoid projection errors... http://3d-coat.com/f...?showtopic=8527 Quote Link to comment Share on other sites More sharing options...
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