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3DCoat Forums
  1. Development

    1. Announcements and new feature demos

      This area contains official announcements from the Pilgway team

      791
      posts
    2. New Releases, Bugs Reports & Development Discussion

      This is a section of the forum specifically for final and beta releases and discussing new developments. Also to report any new bug found.

      39.7k
      posts
    3. Linux Releases

      This is a section of the forum specifically for final and beta Linux releases and discussing new developments. Also to report any new bug found.

      987
      posts
    4. 3DCoat AppLinks

      This section is dedicated for AppLinks beta testing

      3.3k
      posts
    5. Coding scripts & addons

      SDK, scripts & addons development. If you want to create or share custom scripts & addon for 3DCoat, you can find the information here to do so.

      784
      posts
    6. Feature requests

      Feature requests are the basis for 3DCoat to continuously grow upward and outward

      Suggestions for development should be also submitted to support@3dcoat.com
      This is a community forum, and sometimes any suggestions here are likely to be missed by people who make those decisions.

       

      8.7k
      posts
    7. SOS! If you need urgent help for 3DCoat

       Any urgent matter that needs to be dealt with as soon as possible

      7.6k
      posts
  2. General

    1. General 3DCoat

      Discussions related to 3DCoat, and also share ideas for improving the program.

      58k
      posts
    2. Basics & Interface

      Questions and answers regarding general usability

      2.5k
      posts
    3. Questions & Answers

      Ask questions that other users can post answers to. Answers can then be rated by other users and the highest rated answers are shown first.

      2.8k
      posts
    4. 3D Printing

      Discussions related to 3D Printing

      493
      posts
    5. CG & Hardware Discussion

      CG meeting area. General Discussion, News, films, games discussions, etc.

      13.6k
      posts
  3. Tutorials, Tips and Tricks

    1. Beginners tutorials

      A Beginners tutorials for 3DCoat shared by the community.

      873
      posts
    2. Modeling

      Low Poly and High Poly modeling

      409
      posts
    3. Sculpting

      Tutorials related to sculpt process

      659
      posts
    4. 196
      posts
    5. Materials and Textures

      Information about materials and texturing with 3DC

      299
      posts
    6. Painting

      Tuts related to paint process

      506
      posts
    7. Photogrammetry & Scan

      Information related to Photogrammetry & Scan

      36
      posts
    8. General 3D and CG

      Learn from a range of 3D and CG tutorials.

      153
      posts
  4. Artwork

    1. Finished Projects

      Use this forum to show off your art work, ask for feedback, offer criticisms or write about your techniques and processes.

      17.3k
      posts
    2. 3k
      posts
  • Posts

    • Mihu83
      I have mentioned it couple of times in this thread. Here is a link to videos with this issue and with instancing with General Case Axis. Now, this off center placement and symmetry behaviour might be small with default objects, but it's gonna pile up and it should not be there in the first place, it should be dead center. I've found this by accident when working on pretty complexe model with around 400 parts... fixing this was a pretty annoying and time consuming process. https://drive.google.com/drive/folders/1i7IH0k5MUzUj8-IlEa8CyVOWyB8aZ5Oy?usp=sharing  
    • Mihu83
      Clone would not work - I want to make instance on X axis, so one shoulder pad will be made as a instance on another shoulder.
    • webmaster
      3DCoat Low-Poly Modeling for Beginners #41. Dinosaur. Part 17View the full article
    • webmaster
      3DCoat Low-Poly Modeling for Beginners #40. Dinosaur. Part 16View the full article
    • Andrew Shpagin
    • Carlosan
      Not the same, but something similar  
    • Dmitriy Nos
      If you clone an instance using the instancer tool's parameters, everything happens in global space. To use the General case axis, right-click on the sculpture and select Clone - Instance with Symmetry.
    • Dmitriy Nos
      This is the first time I've seen something like this. Can you give more details?
    • dfh 234f
      Sculpting,retopology,baking,texturing in 3D Coat. https://www.artstation.com/artwork/K3WKAr
    • Matadem
      Hello So I was looking at this video because this is one of the things I want to do with 3dcoat... but I was wondering how to get a constant equal smooth transitions (yellow highlight) between combined shapes ..attached. it seems at 0:25sec when the shape moves in the other shape the smooth transition remains...does 3dcoat works the same way or all different/? and also I am guessing with the full version of 3dcoat. one would probably make the base shape with polygons first? Am I in the right direction here?   Tnx!    
    • Matadem
      I did manage to put it back...reset this panel or page to default....tnx
    • Mihu83
      Ok, but that is constantly displaying, no matter how long I'll run the program. By the way, I have tested 2024.31 for the issue with "Autosubdivide" artifacts and it's there, so at this point, I really don't know how far back it goes. Also, have anyone take a look into the issue with objects not being in the center of the scene and symmetry beeing off? That is affecting pretty much any object added into the scene, even the default mannequins , spheres, etc. Even if you correct it and enable symmetry, the symmetry gonna be off when I hit "Pick from the bound box". Another thing I've observed lately - if I'll set the symmetry on specific object(shoulder armour for example) with "General case axis" mode and then make an X axis instance, that set symmetry will be off.
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