Sweet, thanks for the response! I am doing a lot of freelance work these days and can rarely afford bugs and such. This gives me quite a bit of peace of mind. Thanks guys!
(By the way the new emoticons are sweet, also the redesign of the website is very nice!)
So 4.5 introduced a number of potential UV mapping issues that I would rather avoid completely (stacking, flipping, mirrors, etc). I want to do my UV mapping in 4.1 and my painting in 4.5. Would these two versions conflict with each other?
Thanks!
Eduardo
Any news on the beta? Andrew said on the 17th it would take about a week for the beta to release but I haven't seen anything on twitter from him since.
Got a project coming up and would really love to use it, heck I upgraded to professional version for that reason.
Cheers!
Eduardo
Wait, am I seeing this right? 3DCoat now has some kind of triplanar projection like in Mari? A texture/tileable procedural texture that can be projected in 3D space to the polygon faces facing towards it?]
That's pretty kick ass.
It wasn't just your guess though! I also expected it to be $180 since I swear I saw it a couple of years back at that price.
The poly modeling tools sound exciting, hopefully they are even better than what's coming for ZBrush in terms of poly modeling.
Will the new PBR workflow be usable WHILE painting (with normal, diffuse layers,etc)? And will we be able to change the ambient light / hdri map on the fly?
Thanks.