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Carlosan

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Everything posted by Carlosan

  1. This video begins an overview of the 3DCoat 2021 User Interface, looking at some of the newest changes, but also how to optimize, customize and minimize the number of panels that are visible, in order to fit your preference.
    https://www.artstation.com/artwork/PemLQ3
  2. You need to work on surface mode and play with subdivision parameter to get good resolution to keep projected details over the geometry. It a trial and error process.
  3. This is not related to 3DC, you need to freeze animation on your source modeling app to be able to export needed poses. I
  4. Cant assign shadows to individual meshes, it is a global parameter
  5. After sculpt, do you perfomr retopology to get an UVmap to project images and convert it to textures ready to export ?
  6. Ah ok, you are working on Sculpt room. I am on paint Room.
  7. Thanks @sprayer Checking my settings, i have no shadow turned off. But cornea is not projecting shadows...
  8. Using 2021.70 i cant replicate this issue, sorry Please try this project attached eye+cornea.zip
    https://www.artstation.com/artwork/q5oB2
  9. Hello Go to Edit > Preferences and switch on Z-up coordinate Hope it help
  10. Nomad let you to apply Materials per object and assign refraction as blend mode. on 3DC can assign Refractive shader to any mesh, but when light goes through a model surface is not working as expected. Paint room assign global shading system to workflow for export textures, assign materials by mesh and modify all fundamental shading values individually cant be done. It is in the todo list, as well the new shading node system on Paint Room.
  11. Can you share the eyes and glass models to take a look ? I am testing v2021. 2 meshes from paint room. Inner have texture painted, outer nothing painted. I cant see any distortion on color applied
    https://www.artstation.com/artwork/nY6gLO
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