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Carlosan

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Posts posted by Carlosan

  1. Hi 

    Inside 3DCoat (from version 2023.40+), you can add the additional Quixel folder by following these steps:

    1. Open 3DCoat.
    2. Go to the Edit > Preferences.
    3. Navigate to `Input/Output` tab.
    4. Here, you should see an option for `Additional Quixel folder'

    image.jpeg


    5. Set the path to where you're Quixel folder materials are and hit apply and close.  

    Restart 3DCoat and you will be welcomed with the following:

    image.thumb.png.144a30b945aeb25c47c7733a09b3d74e.png


    image.thumb.png.8ef5c98a048867775942e1d4401448b6.png
     

  2. Hi

      

    On 10/8/2021 at 4:41 PM, #000wizard said:

    In case anyone is out there Googling how to import Photoshop ABR brushes into 3DCoat:

    Click that + at the end:

    image.png.0e55f599fe590040caf36f6d6a377035.png

     

    Then choose Open Texture File. I'm certain people are getting lost here, it won't occur to the average user that an ABR file is considered a "texture" file.

    image.png.878c5642fe826d35b75bf1e3b257d142.png

     

    When the file window opens, all good:

    image.png.e1706e260d0a126e2c2b85b8bd3e986d.png

    Hope this helps someone.

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