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OnlineRender

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Everything posted by OnlineRender

  1. Cheers mate , you should get your butt over here , thanks again to everyone who signed up some very talented artists on the site and it makes me proud and somewhat jealous for your pleasure we now have SSL authorized certs 256bit just goto https://www.3djunkies.net I am trying to make this best CG/3D social network on the net and I when I say this , I honestly mean it YOU that creates it . plus I am out work again Whooo 3kids and one on the way ....... so I have sometime to develop this further . Again thanks for signing up , come join us over at https://3djunkies.net
  2. I managed to hack the motor and led on the kenict , but that's as far as I could go , got rather complex after that , but some of the stuff these guys/gals do is amazing .
  3. best place to look mate http://newtek.com/forums/forumdisplay.php?f=54
  4. Heman Style " I HAVE THE POWER " thanks , if possible could you please remove the aim and msn contact information , that is all , thanks .
  5. you entered gimal instead of gmail your account is now active please sign in with username and password that you entered ,glad to have you aboard and welcome to 3DJunkies . any other problems please let me know , you may also want to change your email address in the setting menu
  6. in my Edit Profile field , there is skype and some other entry forms , but I can't see how to remove the msn and aim option , the fields have either been removed since I entered the details or I am being stupid and just can't see them
  7. also on a side note , how do I change my contact information , I can't seem to find it anywhere within ipboards ? the fields for AIM and msn are missing
  8. Also forgot to mention there is brand spanking new 3DC Group section , nice and clean . Group Features Blog , Personal Group forum , Upload / Organize files , Photos , Video ect
  9. Damn it's been a long time since I posted hope all is doing well ? , @ Andrew ,stunning work been watching from a-far ,keep it up . I'll cut the foreplay and jump right in at the deep end . Some may have seen this over at the Lightwave forums ,so I thought it was only right to share this with you . www.3djunkies.net is an e-portfolio social network , think facebook / twitter for artist . It's currently in Alpha v1.5 atm ,I am looking for more members to push our servers . Features Blogs Photo Upload Video Upload Group Forums Create your own group *for example you have a company or product like 3DC Follow artist(s) Instant msg /internal mail Chat Room Database Workflow Ebuddy E-Portfolio Social Network api + more , this is just some of the main features , and I would be privileged if you could join our growing network and help test out some of the functions . I could rabbit on for hours about the positive and how smart this site is , but tbh your best looking for yourself , sign-up is free www.3djunkies.net Thanks PS 3DC forum peps , there is a parsing error in my interest box &amp ; ps I only notice because I have the same bug
  10. Sorry I haven't posted in a long time ........ javis hello hope all is well , same to geo ;P and Andrew superb work as always ... ye sculptris is an excellent program , although about 10 miles away from 3DC but the framework is there and its comming along nicely .. SHAMLESS PLUG ...............sorry sculptris time lapse " i was the first to do this with the software so the video is outdated now ! " go 3DC again excellent work Andrew , wish you and your family all the best . pEAce
  11. No chance he will sell atm , I spoke with him a few days ago , I think he is happy to develope the program himself ! unless the right kinda offer comes to the table ????????????????????????????
  12. Fast Reply was kinda funky on browser ? Sculptris Speed Model Timelapse Time Limit 10 minutes Video Length 2 Mins 34 Secs Just to show you how powerfull this Alpha software is . Would be nice to see a Pro make something http://drpetter.proboards.com/index.cgi " I gave myself 10 minutes to use the software , no graphics tablet ,just laptop . " Enjoy Peace
  13. Just ask Andrew nicely ,im sure he could probably write a game engine in about a day (",)
  14. i was thinking of buying a yearly pass $200 plus benifits or $10 a month , we have an ipboards for our game forum , but i dont do any code , i just pay for the hosting .. hmmm thinking ..............
  15. cool the offers open , if you need a hand . . it does look good when something you have made is put into a realtime envoriment , even if its 2D sprite animation . we had a project that we rendered out in MAX than created a 2d sprite sheet . think donky kong country ..... PEACE OR
  16. Im going to sleep if you want ,post a model of anything "i mean anything " something youve downloaded ,made , 6 polyz whatever as long as its not a massive poly count . ill stick into a game engine walkaround and post the capture footage on youtube . its relativly easy to get models into a game engine its exporting them and compliling them that takes time . it all factors down to what you want to do . Game formats that i feel work best . OBJ sometime Triple polyz . MAX Torque can take Blender . thens theres the character rigs / motion files , what format does the game engine use for textures ...........blahblah blah PEACE
  17. If you want to show models of in a realtime envoriment there a few programs that can do that, including the people who make , swift3D variant app ,similar to Flash I worked on a project and they used a java based program to display the model in realtime , . or you could cheat and make it simple " looks good to clients aswell " use google earth or ...............google new OC3D " have alook amazing , game engine for web browsers / i phone . FREE FREE FREE I say lol http://code.google.com/p/oc3d/ PEACE ohhh and blender
  18. download quake 1 or unreal tournyt for free theres loads of stuff you can do with it map editing ,player modding and so on . I used Torque for alot of my game development stuff , at the time i got it was beta , but i think now you need to pay , but that has FPS starter kit also Racing starter kit , easy to use . the list above will give you a better idea of freeware engines , you need to learn to code , simple , if you cant code you dont have much controll over the varibles other than numerical changes . . . goodluck i would suggest getting into XNA alot of schools are using this for the computer games classes . PEACE OR EDIT i would suggest 3D game maker from Darkbasic but it may insult your intellegence " click and drag stuff , but it does have the ability to import obj and max i think "
  19. theres lots of options for game engines tourqe is pretty good and comes with basic fps started kits and so on , xna is good for game developers if you have a community account you can post to xbox servers . we have some nice games on there atm , selling atleast 10 units a day . "decent enough " . have a look on google im sure the half life or equvilant engine is free and kicking about somewhere . start with a mod first if its your first time , even just changing a user model . quake was a good start for me , building envoriments . or if your really good write your own engine (",) ↓ Primary programming language ↓ Bindings ↓ Primary platform ↓ Cross-platform? ↓ SDL? ↓ Scripting ↓ Aleph One (computer game) C N/A Mac OS Yes Yes Lua, Marathon Markup Language Skylight C# Unknown Windows No No Unknown Allegro library C Ada, C++, C#, D, Lisp, Lua, Mercury, Pascal, Perl, Python, Scheme Windows Yes Yes N/A Box2D C++ Java, ActionScript, C#, JavaScript, D, Python, DarkBasic, Lua Windows Yes No N/A SLGame C# N/A Windows Yes Yes N/A ClanLib C++ N/A Unix Yes Yes N/A Crystal Space C++ Python, Perl, Java Windows Yes Yes N/A Cube C++ N/A Windows Yes Yes N/A Cube 2 C++ N/A Windows Yes Yes N/A DarkPlaces C N/A Windows Yes Yes N/A Delta3d C++ N/A Windows Yes No Python Doom engine C N/A DOS Yes No N/A DXFramework C++ N/A Windows Yes No Python Exult C++ N/A Unix Yes Yes N/A Game Blender C++ N/A Linux Yes No Python Genesis3D C N/A Windows No No N/A Genesis Device Object Pascal N/A Windows No No Pascal Script Glest C++ N/A Windows Yes No Lua id Tech 2 C N/A Windows Yes No N/A id Tech 3 C N/A Windows Yes No N/A ika Python N/A Windows Yes No Python ioquake3 C N/A Windows Yes Yes N/A Irrlicht Engine C++ Java, Perl, Ruby, Python, FreeBASIC, Lua, Delphi, Game Maker Windows Yes Yes Squirrel jMonkeyEngine Java N/A N/A Yes No N/A Jogre Java N/A N/A Yes No N/A Lightweight Java Game Library Java N/A N/A Yes No N/A Nebula Device C++ Python, Java Windows Yes No Lua, Tcl/Tk OGRE C++ PureBasic Windows Yes Yes Ogre scripting language OpenSceneGraph C++ N/A Windows Yes No N/A ORX C N/A Windows Yes Yes N/A Panda3D C++ Python Windows Yes No Python Quake engine C N/A DOS/Windows Yes No N/A PLIB C++ N/A Windows Yes Yes N/A Retribution Engine C++ N/A Windows No No N/A Second Life C++ N/A Windows Yes No N/A Sphere C++ N/A Windows Yes No JavaScript Spring C++ N/A Windows Yes No Lua Stratagus C N/A Linux Yes Yes Lua Troll2D C++ N/A Windows Yes Yes N/A Verge C++ N/A DOS Yes Yes Lua, VergeC Xilon Engine II Visual Basic .NET N/A Windows No No N/A Elf2D C++ Freeware engines These engines are available for free use, but without the source code being available under an open source license. Many of these engines are commercial products which have a free edition available for them: * Adventure Game Studio Mainly used to develop third-person pre-rendered adventure games, this engine is one of the most popular for developing amateur adventure games. * Build engine A first-person shooter engine used to power Duke Nukem 3D. * dim3 Freeware 3D javascript engine for the Mac (although finished games are cross platform). * Game Maker Lite Object-oriented game development software with a scripting language as well as a drag-and-drop interface. * M.U.G.E.N A 2D fighting game engine. * Panda3D (Releases prior to May 28, 2008) A relatively easy to use python-driven game engine made by Carnegie Mellon University. Disney uses it to produce some of their games. * World Builder A classic Mac OS game engine. * Wintermute Engine A runtime and development tools for creating 2D and 2.5D point'n'click adventure games. * RGSS - A engine made by enterbrain to create RPG's using RPG Maker XP. RGSS2 was used for RPG Maker VX. * Wild Pockets - An engine designed for 3D hardware accelerated web deployment. Uses Lua as a scripting language and has integrated physics, shader support, global art & script library, and transaction system for selling your game. [edit] Commercial engines * Gamestudio - A 2D and 3D game engine for beginners. Uses the Gamestudio development system and the lite-C programming language. * AbyssalEngine - A rendering engine and toolset. * Alamo - the engine used in Star Wars: Empire at War by Petroglyph Games. * Aurora Engine For Role-playing games. * BigWorld - Server, client and development tools for the development of MMOG for games that run on Windows, Xbox 360, and PS3. * Blade3D - A toolset for XNA based games that run on Windows and Xbox 360. * BRender A real-time 3D graphics engine for computer games, simulators and graphic tools. * C4 Engine A computer game engine created by Eric Lengyel. * Coldstone game engine An old game creation suite for Macintosh/Windows to create role-playing or adventure-style games. * CryEngine, CryEngine 2, CryEngine 3 The game engine used for the first-person shooter computer game Far Cry. CryEngine 2 is a new generation engine developed by Crytek to create the FPS game Crysis. * Crystal Tools Square Enix's proprietary seventh generation game engine. * Dagor Engine 3 A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development * id Tech 4 (Also known as Doom 3 engine) Used by the games Doom 3, Quake 4, Prey and Quake Wars. Will become Open Source with the release of RAGE some time in 2010[1]. * id Tech 5 - Currently in development by id Software as engine for their games, Doom 4 and Rage, and as a general purpose engine to be licensed. * DX Studio Engine and editing suite that allows creation of real-time games and simulations. * Dunia Engine Engine (heavily modified version of the CryEngine 2) made especially for Far Cry 2 by Ubisoft Montreal. * Earth-4 Engine The graphics engine used in Earth 2160 * Electron engine Developed by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine. * Elflight Engine Cross-platform 3D streaming game engine designed from the ground up for use over the Web. Games can play in a web browser window, in a separate window or full-screen. Java and OpenGL based. * Enigma Engine A real-time tactics game engine, used in Blitzkrieg. * Esenthel Engine - Full-featured DirectX-only game engine. * Esperient Creator A very powerful 3D modeler and engine, used world wide for training, simulation, architecture, and games. Built-in Scripting, C/C++, CScript, or Lisp, Shader Editor, import 50+ 3D formats. * Euphoria This is a biomechanical Ragdoll engine by NaturalMotion. * FPS Creator - A game engine by The Game Creators. It lets the user create their own First Person Shooter without any knowledge of scripts. * Freescape (1986) Incentive Software; One of the first proprietary 3D game engines, used in Driller and 3D Construction Kit. * Frostbite Engine Game engine used for the next-gen title Battlefield: Bad Company. * Gamebryo Cross-platform game middleware for professional developers, notable for its rapid development. * GameCore Powerful 3D game engine and interactive development tool set for Windows and Mac. Create standalone games or publish directly to web. * Glacier, Glacier2 Developed by IO Interactive and used for the Hitman series of games. Glacier2 is a new generation engine currently in development for upcoming games.[2] * GrimE - Used in LucasArts graphical adventure games starting with Grim Fandango. * Hedgehog Engine - Created by the Sonic Team with the capability of rendering high quality graphics at high speed. It was first used in Sonic Unleashed. * HeroEngine - 3D game engine by Simutronics for building MMOs in a live collaborative environment. * IMUSE Specifically designed to synchronize music with visual action. * INSANE Used in LucasArts games. * Infinity Engine Allows the creation of isometric computer role-playing games. * Jade engine Developed by Ubisoft, originally for Beyond Good & Evil. * Jedi A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws. * Kaneva Game Platform A MMOG engine for independent and professional game development. * Kinetica - A game engine developed by Sony for PlayStation 2. * Leadwerks Engine - Leadwerks Engine is a 3D engine for rendering, sound, and physics in real-time games and simulations. * Lemon Engine - Lemon Engine is a modular set of libraries for all aspects of game development across all major platforms. * Lithtech Jupiter Ex Developed by Monolith Productions to create the game F.E.A.R. * LyN engine - Developed by Ubisoft, originally for Rabbids Go Home and Beyond Good & Evil 2. * Medusa A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system. * Monumental Technology Suite A MMOG platform, including server and client technology and development / live management tools. * Multimedia Fusion 2 A 2D game development system. * Multiverse Network An MMOG platform, including server, client, and tools. (Free for development and use revenue sharing upon commercial deployment). * Odyssey Engine Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic * Onyx Engine Developed by Ubisoft * PhyreEngine - A cross platform (PC & PS3) graphics engine from Sony Computer Entertainment. * Q (game engine) - A fully pluggable, extensible and customisable framework and tools from Qube Software for PC, Wii, PS2, PS3, Xbox, Xbox 360, PSP, iPhone etc created by the team behind Direct3D. * Quest3D A game engine and full real-time 3D development platform. Used in for instance AudioSurf. * RAGE A game engine created by Rockstar Games to power their upcoming video games on the Xbox 360 and PlayStation 3. Implemented in Grand Theft Auto 4. * RelentENGINE A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3. * RenderWare A 3D API and graphics rendering engine. * Revolution3D A 3D graphics engine developed by X-Dream Project. * RPG Maker VX A 2D engine to make top-down and isometric-style role-playing games for Windows. * RPG Maker XP A 2D engine to make top-down and isometric-style role-playing games for Windows. * SAGE engine Used to create real-time strategy games. * SCUMM engine Used in LucasArts graphical adventure games. * Serious Engine The engine by Croteam used in the epic Serious Sam: The First Encounter and The Second Encounter. * Shark 3D A middleware from Spinor for computer, video games and realtime 3D applications. * ShiVa - A game engine with an authoring tool to produce 3d real time applications for Windows, Mac OS X, Linux and iPhone. * Silent Storm engine A turn-based tactics/tactical RPG game engine, used in Silent Storm. * Sith A game engine developed by LucasArts for Jedi Knight: Dark Forces II. * Source engine A game engine developed by Valve Software for Half-Life 2.The SDK comes with Half Life 2 * Torque Game Engine A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2. * Torque Game Engine Advanced A next-generation 3D game engine support modern GPU hardware and shaders. * TOSHI A fourth generation cross platform game engine designed by Blue Tongue Entertainment. * Truevision3D A 3D game engine using the DirectX API. * Unigine Cross-platform middleware engine. * Unity An open-ended 3D game/interactive software engine for web, Windows, Mac OS X, the iPhone, and Nintendo Wii . * Unreal Engine A game engines for PC, Xbox 360 and PlayStation 3 . * Vengeance engine A video game engine based on the Unreal Engine 2/2.5 * Vicious Engine Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable * Virtools A 3D engine combined with high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP. Can publish standalone or for the 3DVia Web Player browser plugin. * Visual3D.NET Game Engine - All-in-One 3D game engine and toolset, fully written in C#/.NET for Windows and Xbox360. * WGAF The game engine developed by Guild Software which powers their MMORPG Vendetta Online. * XnGine Developed by Bethesda Softworks, one of the first true 3D engines. * Zillions of Games - used to develop games that happen on a grid, like chess
  20. We wrote a program many a moon ago " 2 years ago to be exact " It may come in handy for someone direct chat via Ip and ftp . "several reason why we wrote it , mainly to practice /brush up on java networking programming . " http://sourceforge.net/projects/roxcom/ PROGRAM BRIEF : Communication program that allows one instance to act as a server and then any number of instances to connect through any desired port (specified by the server) to Chat and transfer Files, the server relaying. Chat history can also be saved. hope it helps somebody beats using msn and skype "open port " Cheers any problems or you would like to see something added let me know .
  21. ive set up a new forum for 3D artist to share there work and post there demo reels , It will be only temp untill i have spoken with my coder , but im intrested in IP boards instead of vbulletin , "anybody have some insight or knowledge in the field " ie is it easy enough to set up and so on ? my new forum http://www.hd3d.co.tv all software apps section post your demo reel "YOutube vids ." Cheers OR " the good looking dude in the picture LOL , for some reason its stuck on that " keep up the good work Andrew if you need a PR GURU for Scotland / Uk im happy to help . ps buying 3dc in minus 10 days whoo
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