Hi everyone, I'm new here and here is my first serious 3d Coat textured thing. It's the head of a character I modeled for a short film. His name is Cable and he was actually modeled twice. The first time I kinda over did it and made him too dense in order to impress people in a certain community. I textured the first model using a complicated method involving Blender, Gimp, and some stock textures from a magazine. It took forever but the results were kinda nice. Here is the first character model.
I had to remodel the character though. After I decided to make a short film with it I realized I would need to have a certain congruent appearance to all of the characters, and I couldn't make every character the same way I made the first Cable without burning out. After remodeling the character (here is an image), which didn't take long, I realized I'd need a program to texture it with. My previous method was just too difficult to do repeatedly for all the characters. ZBrush was too expensive and I didn't want anything holding me back from selling my work in the future if I had to get the student license.
But I knew about 3D Coat the whole time. I wasn't sure about it until now. So here is what I did with it: