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Everything posted by matty686
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Marine Clock. Model and textures made in 3d-coat.
matty686 commented on YarVo's gallery image in Finished Works
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From the album: glass art
a glass tree made with 3dcoats internal render thanks to the new bug fix in version 4.005 this fix allows all transparency faces to be sorted thus giving good artifact free transparency© public domain
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- glasswork
- transparency
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(and 2 more)
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OK this has been fixed
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in 3d coat memory usage is reduced by not sorting every face for transparency the result is what can sometimes look like sliced glass in the renders a solution is a special button in render room to sort aces non realtime before rendering
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hi i am making this piece in hopes that people will realize 3d coat has huge potential as an art too but needs more internal render features
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ok how do i handle something this huge ok how do i handle something this huge
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Hi I am Matty I always wanted unlimited sculpting ability but i have shaky hands so I tried digital sculpting i have tried about 5 programs and hated them all they crashed because polygons are slow so now i have finely settled with 3d coat of course i cant export anything i make because my art is so detailed that it crashes every polygon based program so as a result i make do with the 3dcoat internal render feature and hope for decent glass shaders someday
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some day 3d coat will have transparency that's good someday soon
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I am sorry but i don't have video capture right now why not try this
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i agree 3dcoat is in much need of radial paint symmetry
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blender has a camera fly option so you can fly around in 3d space I would love to see this feature in 3d coat it would help me sculpt under things
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hears an example
- 1 reply
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- glass
- transparency
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The current opacity setting in the shaders relies on a blocky face sorting method witch introduces square artifacts into glass with undercuts see atached The thing is this would be fine except there are some models to big for any program other than 3d coat to open, that means this program is the best in the world and has to be held to a very high standard please comment if you would like to see this fixed too emailing Andrew wont hurt either
- 1 reply
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- glass
- transparency
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(and 1 more)
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i hate polygons