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Sorn

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Everything posted by Sorn

  1. When starting a new Voxel Sculpting scene, selecting the big sphere places the camera way too close to it. Also noticeable with the medium sized one. That is using the Linux beta 2021.B54. I seem to remember the same behaviour being fixed in the Windows builds some time ago. I may be wrong about the fix, though.
  2. We can't use the beta features anymore in Linux. Until 3DCoat 2021 comes out of beta it would be really nice to have an extension on the beta tools trial, as Windows users already have with the 4.9.73 and 4.9.74 releases since June 14th.
  3. I can't seem to change the wireframe colour in the theme. Whichever colour I choose, it displays the wireframe in gray in the sculpting room. Also, it would be nice to have the ability to show the wireframe as an overlay on top of the shaded mesh.
  4. When creating a matcap, using an exr file format as texture crashes 3DCoat instantly. It would be nice to be able to use exr images as textures. Having to convert exr to png is not optimal. If it's not possible at all to use exr it should probably warn the user, and most definitely shouldn't crash the whole program. 3DCoat in Linux 2021.B51 (it also happens using 4.9.72) I'm liking the new beta quite a lot so far. Great job!
  5. Are the Linux and OSX builds coming soonish or are those builds expected not before some weeks or months yet? I don't particularly mind to wait, but I could skip keeping track of threads like this until we get them. It surely looks promising this new 3DCoat. Thanks in advance for any estimation given. :-)
  6. You can activate English subtitles with auto-translation pressing the settings icon next to the subtitles icon.
  7. It'd be nice to have the new version available for Linux too. Beta features trial ends tomorrow in the current version (4.9.70).
  8. My guess would be they're concentrating on a final sprint to polish and release 3DCoat 2021. There might be the occasional spare time to fix a bug in the current builds here and there but I wouldn't be surprised if we won't see any major improvements before the new thing is really ready to publish. Maybe between finishing and getting the store and marketing ready there'd be a window but I wouldn't count on it. That'd be my speculation, mind you. I seriously doubt 3DCoat has stopped being developed is what I'm saying.
  9. Have you tried with these drivers? --> https://pypi.org/project/kamvas-driver/ There's an explanation in the disscussion about installing the drivers successfully in Ubuntu here: https://askubuntu.com/questions/1250689/is-huion-kamvas-pro-13-supported#1250692 I can't be of much help since I don't own a Huion tablet, but the problem looks like a driver issue to me. It may be worth a try.
  10. It works here, with two different Wacom tablets. Could you elaborate on what doesn't work and what you do exactly, to test it?
  11. Thanks! I've just tried again with 4.9.69 and it does, apparently, the same. In my case, it's mostly brush size dependant. Large radius brushes lag considerably. More moderate brush sizes work well, though. Example: setting the brush size to approximately match the scale of the head, it lags. Setting the radius then to the scale of what would be an ear, it works pretty well. And a bit tinier and it works absolutely smoothly. It may also depend on other factors, like machine, operating system... Just guessing. Thanks again for trying it out, 3dlancer.
  12. you can try installing libomp-dev and spacenavd and possibly libcanberra-gtk-module We made it work, solving some other issues that were found, here: --> Link to thread <--
  13. Update: So I used a spare hard drive to install and try the same procedure in Windows, with current Nvidia drivers, and it behaves exactly the same. So not a regression for the Linux version. It's been quite a while since using 3DCoat so not sure yet what's specific to the Linux builds that we can now use or what's expected from the software as a whole. It has evolved quite a lot.
  14. Oh, sadly the issue with the missing Smart Materials is still there in the newer 4.9.68 build. Maybe for the next round, then. Also, has anyone experienced quite low performance when voxel sculpting? Here's how to check: - Start a fresh scene - Pick Voxel Sculpting from the Greeting Window - Now, choose the Full Human Male figure (just to the left of the Head figure) - Try to sculpt over the male figure with Vox Clay (with any brush) - It lags considerably when trying any stroke length. At small bursh sizes it's working decenty, but not great. Not completely unusable, but almost. [This on a system with an 8c/16th CPU, 32GB RAM, GTX 1080 and GTX Titan X, running Ubuntu 20.04 with 450.80.02 nVidia drivers]
  15. Thanks, it worked! After fiddling around a bit to get to a windows machine I tired it and it worked. It shouldn't have to be this way but, for now, it does the trick. Thanks again!
  16. You are welcome :-) And yes, it happens here too. The Smart Materials are gone. I couldn't fix it either. I tried several things but nothing. I'll wait for the next version update, hopefully before 2021 launches, and see if it gets fixed. A pity, really.
  17. OK, if I save elsewhere, out of 3DCoat folders, the issue is gone. So, I saved the project in an arbitrary folder created for the sculpt and it saves it fine, and the autosave works as it should as well. It seems that 3DCoat possibly can't write in its own folders for some reason. The warning it outputs when that happens is a tad confusing, though. Not sure if it's a bug, but I'll document it here just in case.
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