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oscar_mello

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  1. Congratulations, amazing works!!!
  2. you rock allexr!! gratz
  3. Thanks for the kind words Tony Nemo!!, indeed there is great stuff around
  4. Final Image I had so much fun on this contest.I am glad to see so many amazing designs from the community. I wish i could spend more time on the project.... anyways best of luck to everyone.
  5. yeah, maybe it needs less opacity, i ll do more test and post them. it was done on 3ds max with particle simulation and corona render.
  6. i am having problems with the steam material, what do you guys think?, please ignore the dirt/soil mat on the background, im still working on the scenario.
  7. looks awesome allexr, keep it up!
  8. First mat test, no normals till now, still need to work on that.
  9. i decided to deal the "damage" by painting normals, and miix it with some sculpt if needed, what do you guys think?, too much too little? pd. i cant find the menu from file on paint room to directly export the curvature map, i am using an educational license, i am not sure if the menu its different from the full demo or pro license, maybe im looking on the wrong menu?
  10. So ....the model is pretty much done, still i want to sculpt some damage, also i need to work on the scene/environment. I am not sure if i will have enough time but i will do my best to finish. pd noob question....do you guys know if there is a way to export the curvature and ao maps from paint room?
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