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barkest

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  1. Hi I have Maya 2016 and have followed the applink set up. 3DC 4.5.19 Should this work with this set up? thank you
  2. thank you and thank you for sharing your testing as that saves me a lot of time
  3. thank you. I can see in preferences that there are: Realtime padding mode Padding Padding Width I will play around with these to see what works best thanks again
  4. Unfortunately it did not work. Thank you for the help anyway 3DC 4.5.23
  5. thank you. Do I wait for .23 or can I grab a copy now? thanks again
  6. Hi, after I bake (per pixel no baking option) I end up with jagged edges around my texture map in the paint room. Is the normal or is there a way to get sharper edges around the texture? thank you 3DC 4.5.19
  7. Is there a way to flip an object in the sculpt room horizontally? I looked for a flip horizontal/vertical and tried to scale -100? thank you 3DC 4.5.19
  8. It would be great to be able to use the transform tool on the image on the uv island (texture map) and see it up date in real time on the 3D object in the paint room. I have an enormous amount to learn and I am still new to this so the last thing for me to do would be to ask for new functionality (maybe when I am a seasoned pro in a few years). thanks for all of the replies
  9. thank you. Looks like a real possibility as I could bend across the seam and then follow it much easier in Ps
  10. Thank you. I think this is the closest and for now the best method for me is to learn how to create better texture maps (I suck but then its very new to me) which in turn will make things easier in Photoshop. The issue I have is texturing seamlessly from one island to the next so thought that putting the image into 3D would help. thanks again
  11. Thank you. I should have been a lot more specific. I have attached an image. I would like to be able to transform the stag image on the texture map but can't see how to do it in 3DC. So in the retopo I can select the island and use the gizmo on it and thought there might be something similar for the texture map in paint thank you again
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