Jump to content
3DCoat Forums

milhouzz

Member
  • Posts

    77
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

milhouzz's Achievements

Neophyte

Neophyte (2/11)

  • Great Support Rare
  • Great Support Rare

Recent Badges

18

Reputation

  1. jitter position works, I was referring to the depth jitter
  2. great stuff man! helping so much for the 2d paint! thanks for that. I noticed so far from what I tested it s only working with the 2d paint, would that be possible to have that feature working for every tool, both surface and voxel mode. thanks
  3. Depth Jitter is not doing any variation. would be amazing to have this works! thanks. also having a range for the jitter could be great, with a minimum and maximum depth jitter.mp4
  4. already asked this as a request for a feature but might be just a bug to fix. Depth Jitter is not doing any variation. would be amazing to have this works! thanks. also having a range for the jitter could be great, with a minimum and maximum depth jitter.mp4
  5. ah ok... well would be great to have it working as it would be a great feature for sculpting!
  6. i would love to have the depth variation that you can see in the jitter option to apply different depth with each strokes like the jitter position or radius variation. depth jitter.mp4
  7. asking this again, but would love to have the opacity jitter work when using any tool, like having random depth using the 2d paint would be awesome! asking this again, but would love to have the opacity jitter work when using any tool, like having random depth using the 2d paint would be awesome!
  8. spamming a bit with that request wondering if it was possible to add the depth jitter working when you sculpt (for instance when using the 2dpaint) so we get different depth variation with each brush strokes. thanks for all the recent updates and taking in consideration all the users comments!
  9. hey wondering if it was possible to add the depth jitter working when you sculpt (for instance when using the 2dpaint) so we get different depth variation with each brush strokes. thanks
  10. wondering if that setting in the jitter can actually affect the brush depth when using the 2d paint for example so each strokes get a random depth?
  11. hi, something I always wondered if the opacity jitter in the brush option was working lets say using either 2d paint tool or extrude in voxel to have random depth in the mesh created?
  12. hey guys, really love all the latest updates, just so smooth and fast! I encountered a tiny problem using the 2dpaint tool, i like to increase the depth to sculpt big chunks (so above 100%) as you can see in the video if go over existing geometry it kind of disappear and work again once i pass the mesh thanks 2021-12-30 13-08-09-1.mp4
  13. i think it has been changed in recent update, cause it was working the same way few updates ago
  14. mmm i tried this but act the same. just as a comparison, this is from previous build (4.9), ctrl drag kind of act like the cut actually when using sphere tool, and you can define a depth limit, i mean no big deal i can switch to cut tool to achieve what i want 2021-12-16 09-39-17-1.mp4
×
×
  • Create New...