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Problem with primitives - positve and negative


Malo
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Hi at all.

I have some trouble with custom primitives that uses posive and negatve objects inside in Surface Mode.

Take a look at this.

post-24378-0-50959400-1371912245_thumb.j

If i put my custom model on the top or right side, it works correctly in Surface Mode.

But on the left side, i get always holes into my surface, but why?

I have the same results on the oposite sides, Lower and back left are correctly and the back right side gets holes.

If i use the basic sphere and add or subtract (hold ctrl) surface, i get no holes.

Close holes, dont solve the problem. Sure the holes are gone, but my negaive model would be closed, too.

Any help would be nice.

Regards Malo

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What is greeble? I cant translate it.

I found the problem. There was a hole in my object.

After closing that in Blender, i get no more holes in 3d coat.

I still get sometimes this error message, but after klicking several times around the same area, it works.

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