Advanced Member Grimmy Posted January 3, 2014 Advanced Member Report Share Posted January 3, 2014 (edited) I dont know if many people here use Unity but I sometimes see strange things with my meshes in the engine. Here you can see a simple box displayed in 3dcoat followed by the same model in Unity. You can see the dark black half way down the side of the banknotes. I have tried changing the shaders in Unity but unless I use 'unlit' I can't shake the dirty black texture. Does anyone have any recommendations for 3dCoat>Unity workflow? Also you can see a crease on the side of the gold pot...(?) Thanks Edited January 3, 2014 by Grimmy Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 3, 2014 Report Share Posted January 3, 2014 Hope this help http://3d-coat.com/forum/index.php?showtopic=15232&hl=unity Quote Link to comment Share on other sites More sharing options...
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