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UVs Channel name change


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hey 

if i start painting an object , and his UV channel name  i left "Deafult"

and after some time i merge more objects (2 more)  from 3ds max Applink ...and again left the UVS channel name to "Deafult"

how can i export textures for the 2nd and 3rd models ?

its keep exporting Deafult channel only

where i can rename after import the channel name of the uvs? 

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