Advanced Member Gary Dave Posted February 20, 2014 Advanced Member Report Share Posted February 20, 2014 Me again! And I was having such a flawless day with 3d coat too! This isn't the first time this has happened to me, but it is the first time it's happened where I can't just close down 3d coat and forget about it. Image should be pretty self explanatory, I'm just doing the "Merge with NM (per-pixel)" from the retopo room. Quote Link to comment Share on other sites More sharing options...
Advanced Member Gary Dave Posted February 21, 2014 Author Advanced Member Report Share Posted February 21, 2014 (edited) Slight update, the issues around the ears were being caused by my inner surface poking through, as for the other bits... still not really sure, I re-did the influence spheres until it worked, basically. One thing that does have me stumped though, and maybe this warrants a separate thread but I have two separate UV sets for this character, skin and clothes. Those are also separated by different retopo layers. I just noticed that when I changed to the clothes UV set and tried to perform a bake, it was still retaining all of the bake settings from my skin bake, which is fine of course, I'm glad it keeps it... BUT I'm guessing that if I clear the bake settings for my skin, and do a new bake for the clothes... if I then decide I want to change something on the skin and do a re-bake... there's no way to get my "skin bake" settings back? Edit Just tried it out, not possible by the looks of it (or at-least not that I could see). This is pretty frustrating as it means you need to be 100% sure that you'll never need to re-bake a uv-set if you decide to bake another after it. Edited February 21, 2014 by Gary Dave Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 21, 2014 Contributor Report Share Posted February 21, 2014 EditJust tried it out, not possible by the looks of it (or at-least not that I could see). This is pretty frustrating as it means you need to be 100% sure that you'll never need to re-bake a uv-set if you decide to bake another after it. Make sure the new bake has a different name. Quote Link to comment Share on other sites More sharing options...
Advanced Member Gary Dave Posted February 21, 2014 Author Advanced Member Report Share Posted February 21, 2014 Not entirely sure what you mean?The retopo groups were named "clothes" and "skin", the UV sets were also named in this manner, this automatically gives me a different name for the bake, doesn't it? I can bake the separate UV sets and groups just fine, The only issue is I can only seem to store one bake setting per 3d coat file. I'm not really sure where else I would need to specify a name? Quote Link to comment Share on other sites More sharing options...
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