Jump to content
3D Coat Forums
Sign in to follow this  
bperes

Workflow for copying (baking) textures?

Recommended Posts

Hi all, I have a question with the texture baking.  I have two models I've made in Maya and imported into 3d-coat as FBX.  I have a texture on one which I've painted in 3DC, and so I don't need to redo the painting I did on the other model, I would like to bake out the textures.  

 

Is there no way to transfer textures (layers and all) to new models?  I'm trying to bake them out, but it only spits only one UV tile, and not all.  I've seen the videos for texture baking, but I'm still a little confused because I haven't been able to successfully get a correct final texture.

 

Thanks!!!

Share this post


Link to post
Share on other sites

Paint Room

Textures

Texture Baking tool

 

or, if you have the model finished in Paint Room

go to Retopo Room

Import the another retopo mesh

Merge with ___ select your option here

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×