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New Tutorial !! Dinosaur Detailing I -3D Coat Version 4.1

Adam Gibson

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Hey Guys,


I just made a new tutorial on Dinosaur Detailing and Normal/Displacement Maps.




3D Coat 4.1- Volume #13-Dinosaur Detailing I-Normal and Displacement Maps-by Adam Gibson



In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosaurus dinosaur  in 3D Coat Version 4.1. A great tutorial for beginners and those who want to create their own Jurassic Park.







Table of Contents for Volume #13


Chapter 1- Intro

Chapter 2- Lightwave Model Review in Lightwave 11.6

Chapter 3- How to Import Mesh Layers and UVs into 3D Coat

Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes

Chapter 5- Creating Body Scales

Chapter 6- Creating Tail Scales

Chapter 7- How to Fix and Touch Up Bad Scales

Chapter 8- Creating Arm and Finger Scales

Chapter 9- Head Detailing (Part One)

Chapter 10- Head Detailing (Part Two)

Chapter 11- Gum Detailing

Chapter 12- Gum Detail Review

Chapter 13- Horn Detail

Chapter 14- Exporting Model and Maps from 3D Coat

Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode

Chapter 16- Connecting Displacement Map Node and Final


Running Time:  3 hrs. 15 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner


Edited by Adam Gibson
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