Member Upon Infinity Posted February 7, 2015 Member Report Share Posted February 7, 2015 (edited) Is there a way to do this? I'm trying to centre the object after it was already autopo'd and painted. Edited February 7, 2015 by Upon Infinity Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 7, 2015 Reputable Contributor Report Share Posted February 7, 2015 (edited) Need more information on your workflow, What room you are in, Did you bake to the paint room or use vertex painting on a surface mode object. You say move uvs, do you mean moving uv islands from one uv set to another uv set or you talking about moving the retopo mesh itself and the voxel / surface mode model together. Yes that can be done... Please clarify your question... Edited February 7, 2015 by digman Quote Link to comment Share on other sites More sharing options...
Member Upon Infinity Posted February 7, 2015 Author Member Report Share Posted February 7, 2015 Yes, I mean moving the uv mesh and voxel model together. I was in the paint room, but obviously I can switch to a different one to do it from there. Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted February 7, 2015 Contributor Report Share Posted February 7, 2015 Try this Quote Link to comment Share on other sites More sharing options...
Member Upon Infinity Posted February 8, 2015 Author Member Report Share Posted February 8, 2015 Thanks. That works, but I have several objects and it doesn't work with the meshes that are greyed out. How can I affect the previous meshes? Quote Link to comment Share on other sites More sharing options...
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