Advanced Member Ratchet Posted February 18, 2015 Advanced Member Report Share Posted February 18, 2015 Hi, When we do retoplogy ,it would be great to have some option to make planar selected vertices or faces in one click. Like in modeling software. Without that feature, the retopology of planar things like planar faces won't be perfect and will show rendering problems in game like some shadowing not expected on a surface that should be planar. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 18, 2015 Contributor Report Share Posted February 18, 2015 I guess you've tried the workaround of selecting the vertices and using the Transform tool to zero out the 'normal' direction. Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted February 19, 2015 Author Advanced Member Report Share Posted February 19, 2015 I just asked for fast workflow on one click no work around Perhaps when more people will retopo buildings and hard surface models they will ask that ? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 19, 2015 Contributor Report Share Posted February 19, 2015 If the surface of the model is flat. the corresponding UV face will be flat. No workaround! Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted February 19, 2015 Author Advanced Member Report Share Posted February 19, 2015 You don't understand , for example you can retopo a simple cube making 6 planes, you will not have vertices aligned correctly at first time. That doesn't matter it was just a request. Quote Link to comment Share on other sites More sharing options...
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