Advanced Member arumiat Posted March 14, 2015 Advanced Member Report Share Posted March 14, 2015 I'm currently using a stencil to paint height, gloss and colour onto a mesh. I'm having difficulty getting the effect to blend, - currently any intersection of your stroke causes the effect to 'double up'. Is there some sort of painting option to disable painting over an area that's already been painted on? Like an automask that follows your stroke? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 14, 2015 Report Share Posted March 14, 2015 Hi You mean this ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Solution arumiat Posted March 15, 2015 Author Advanced Member Solution Report Share Posted March 15, 2015 Thanks Carlosan, the effect was improved the most by making my texture tileable and painting as a material but good to know that option is there. Quote Link to comment Share on other sites More sharing options...
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