Advanced Member herve_bis Posted August 5, 2015 Advanced Member Report Share Posted August 5, 2015 HELLO I am going crazy over that bug... never ever had that in years ! ! basically I have one single layer. an Object I have retopoed, UV.. then I baked it to the paint room using Micro Vertex.. It shows very well in Paint room. If I set the depth to 0%, I get the perfect retopo mesh.. If I set the layer depth to 100 % , I do get the nice disp. Now... if I output the disp... It's all wrong... all I get is a very smooth shit ... the disp is just not there.. If I output a Normal map.. all perfect, but I want a disp, not a normal map... Dang... sorry I can't post anything... so I guess there will be no help... ah well... shit happen Maybe I'll just drop 3d coat and move over ZBrush... as I have no other solution.. too bad, it was a nice app.. but Way too buggy... Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 6, 2015 Report Share Posted August 6, 2015 Send me scene to support@3d-coat.com and I will help. I will delete file right after resolving. Quote Link to comment Share on other sites More sharing options...
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