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Everything posted by Andrew Shpagin
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In my tests it gives clean result. Are you on Windows? Today I plan to release 2022.50, please check
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'decimate, auto-map, export' does not work at once
Andrew Shpagin replied to OhGwan's topic in General 3DCoat
I discovered that if you have some object in scene, say "Volume5" and there is layer with the same name "Volume5". And you painted some color over the layer "Volume5". In this case the color from the layer "Volume5" will not be baked because this layer used to bake base color of the shader and it overwrites the painted color. Please check if this is your case. If no, please help me a bit more - make some video that demonstartes the issue. Every detail important, so fullscreen video is the best. -
1) My work PC is AMD-based, AMD Ryzen 9 5900HX, so 3DCoat is no more just Intel optimized 2) We no longer use MKL, we use open-source Eigen instead 3) We no longer use CUDA, we calculate with shaders using the regular OpenGL 4) We use Intel TBB widely, but it should to hit the AMD performance. 5) On my side 3DCoat 2022 is much faster 4.x at least because of wireless devices slowdown in 4.x (related to 3d Connexion drivers)
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Please send me the scene to andrewshpagin@gmail.com