Contributor Tony Nemo Posted December 30, 2015 Contributor Share Posted December 30, 2015 (edited) I imported this OBJ to Paint and discovered some missing tris on the centerline. The UV room has no tools tools for points and faces and the mesh is unselectable in the Retopo room. David or somebody, how can I repair this mesh? Edited December 30, 2015 by Tony Nemo Quote Link to comment Share on other sites More sharing options...
Solution Javis Posted December 30, 2015 Solution Share Posted December 30, 2015 In the retopo room go to Retopo>Use Current Low Poly Mesh Patch your holes Bake the details from the old mesh to the new mesh Paint the former holes over as necessary Hope that helps. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 30, 2015 Author Contributor Share Posted December 30, 2015 That worked, Javis, Thanks! It did leave me with some clean up: Quote Link to comment Share on other sites More sharing options...
Javis Posted December 31, 2015 Share Posted December 31, 2015 Eek! That's not good. Wonder why it did that to your mesh. Sent from my SM-G900P using Tapatalk Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 1, 2016 Author Contributor Share Posted January 1, 2016 Last bake on old bake? I went with the defaults this time and fine tuned it the first bake. Cleaned up alright. Quote Link to comment Share on other sites More sharing options...
Javis Posted January 2, 2016 Share Posted January 2, 2016 Glad to hear Tony. Quote Link to comment Share on other sites More sharing options...
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