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[Solved] Exporting png with transparency


arumiat
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Go to solution Solved by digman,

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Hi guys,

 

I'd like to export a png with transparency from 3DC into Unity. From reading I have disabled layer 0 & exported the texture as a PNG file, however the texture still shows as grey when brought into Unity. What am I doing wrong? Pictures attached.

 

painted mesh

post-38412-0-10823800-1452340581_thumb.p

 

 

painted mesh with layer 0 hidden giving desired effect 

post-38412-0-18985000-1452340582_thumb.p

 

 

how albedo png texture looks after exporting

post-38412-0-92795500-1452340588_thumb.p

 

 

how texture looks in Unity using a Standard shader with transparency enabled

post-38412-0-94879000-1452340586_thumb.p

 

(I can see this is of course a texture issue), not a shader issue. I need my png to look like this:

post-38412-0-44815000-1452340697_thumb.j

 

Hope to hear,
T

 

Edited by arumiat
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  • Carlosan changed the title to [Solved] Exporting png with transparency

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