Member tmcthree Posted August 3, 2016 Member Report Share Posted August 3, 2016 Hi, I know that 3Dcoat can use multiple UV groups. But I'm not sure if the same polygons can be in multiple groups. When I switch groups, any shared polygons seem to be greyed/wiredframed out. FBX supports multiple UVs for single polygons. And I require it for some processes in Maya (particularly texture baking) Can you help? I'll attach a sphere that has the type of UVsets I mean. sphereTest.fbx Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 4, 2016 Report Share Posted August 4, 2016 Sorry but no, 3DC have not multiple UVset for same polygons Quote Link to comment Share on other sites More sharing options...
Member tmcthree Posted August 4, 2016 Author Member Report Share Posted August 4, 2016 Any plans for it? Would be very useful for environmental work. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 4, 2016 Report Share Posted August 4, 2016 In 3D-Coat each polygon can exist only inside one UV-set at most at this moment sorry, but please fell free to add a +1 Multiple UV maps on single object Quote Link to comment Share on other sites More sharing options...
Member tmcthree Posted August 4, 2016 Author Member Report Share Posted August 4, 2016 cheers Quote Link to comment Share on other sites More sharing options...
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