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Import from / Export to SketchUp?


Turner
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Hi,

I'm working on a few things I'd like to model in SketchUp, paint in 3DC, then export & render in SketchUp.

Within SketchUp, I can currently render with Thea, Twilight, and Maxwell.

I can't seem to find a guide about how to do this, including how to preserve channels such as bump and reflection, if possible...

Any help appreciated!

thanks,
Andrew

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  • 2 weeks later...
On 2/12/2015 at 11:01 AM, Ghastly said:

If I remember correctly Sketchup uses booleans and ngons to make it's models which can have unexpected results when importing them into other programs. I've only used Sketchup a few times. It's handy for creating quick greebles. I used to import the mesh first into Hexagon which can handle booleans and ngons and then triangulate the ngons to get a geometry that would work with other programs.

 

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