Member henshin Posted January 9, 2017 Member Report Share Posted January 9, 2017 Hello, first time using the program and I can't get past the first hurdle. I import an object to paint per pixel (obj and fbx has the same issue), I import my albedo for my base texture, the model has it applied momentarily before disappearing completely, both the object and layer itself. Same thing happens if I attempt to make a new layer, and I can never make another layer after that. The UVs on the model in the texture window then appear completely greyed out. I'm desperate to try out the program's hand painting but can't find any solutions. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 9, 2017 Report Share Posted January 9, 2017 Hi ! Shift + A = frame is the model very small or is not at global space enter ? Quote Link to comment Share on other sites More sharing options...
Member henshin Posted January 9, 2017 Author Member Report Share Posted January 9, 2017 2 minutes ago, Carlosan said: Hi ! Shift + A = frame is the model very small or is not at global space enter ? Hey, shift A can't find it once a new layer is added. It's at centre in Maya and exported from there so it should be. Quote Link to comment Share on other sites More sharing options...
Member henshin Posted January 9, 2017 Author Member Report Share Posted January 9, 2017 before I click new layer and after: Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 9, 2017 Report Share Posted January 9, 2017 Layer0 must be always in the bottom down place. And never must be used for paint. Please test the latest release. Quote Link to comment Share on other sites More sharing options...
Member henshin Posted January 9, 2017 Author Member Report Share Posted January 9, 2017 2 minutes ago, Carlosan said: Layer0 must be always in the bottom down place. And never must be used for paint. Please test the latest release. Yeah I'm not the one moving the layer 0 up there. When I press "new layer" or import a texture, it will appear briefly, disappear and shift layer 0 above layer 1. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 9, 2017 Report Share Posted January 9, 2017 ahhhhhh, is ok. Now I understood, sorry. This bug was reported. please use the latest version. Ty ! Quote Link to comment Share on other sites More sharing options...
Member henshin Posted January 9, 2017 Author Member Report Share Posted January 9, 2017 9 minutes ago, Carlosan said: ahhhhhh, is ok. Now I understood, sorry. This bug was reported. please use the latest version. Ty ! Ah, good to know I'm not the only one who had the issue, if it's a known bug. Couldn't find anyone talking about it! Thank you Quote Link to comment Share on other sites More sharing options...
Member henshin Posted January 10, 2017 Author Member Report Share Posted January 10, 2017 Thank you very much Carlosan, downloaded the latest version and it's working. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 10, 2017 Report Share Posted January 10, 2017 Quote Link to comment Share on other sites More sharing options...
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