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thewhiteleaf

C4D to 3D Coat Subdivision Surface Painting

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New to 3D Coat. Came for the unwrapping but would love to paint in the program. My work flow typically involves a low poly mesh under a Subdivision Surface.

Obviously the look of your model can change drastically under subdivision and this will affect the way you paint.

Is there a way to keep my mesh low poly but view it with smooth subdivisions while i'm painting?

 

Thank you!

 

-----Tristan

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Actually not, is not possible for PPP but Microvertex painting.

But i dont know if that is your task.

 

 

Microvertex.jpg

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