New Member GroveGames Posted January 29, 2017 New Member Report Share Posted January 29, 2017 I was wondering if anyone could help me get my spacemouse working with 3D-Coat in Linux. I've tried the default, and it didn't work. I found https://sourceforge.net/projects/spacenav/?source=typ_redirect which is good, because I didn't want to set those in some config file. However, none of this seems to make it work in 3D-Coat. I recall reading that Andrew was going to add this shortly in 2009, so I foolishly assumed that it would be in there by now. Is there something I'm missing, or some hack I can do to make it work. It's kinda crucial to how I sculpt with the navigator in my left hand and the pen in the right. Moving the pipeline to windows just isn't going to be possible. Honestly, I expected better of 3Dconnection, but this is a little disappointing. (P.S. Still love the program and everything, I'm just kinda anxious about my options). Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 1, 2017 Report Share Posted March 1, 2017 Please contact Andrew Shpagin at support@3dcoat.com To ask this support-related question. Ty Quote Link to comment Share on other sites More sharing options...
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