Member Robert_D Posted November 22, 2017 Member Report Share Posted November 22, 2017 Hi, trying to figure out how to stop tools from affecting both sides of the symmetry plane when your close to the symmetry plan. Example: Move tool. Say I've got two spheres close to the symmetry plane. I want to move/stretch the left edge of the right sphere, left towards the symmetry plane. But since the brush also goes over the opposite sphere it also affects it and the move tool essentially moves/stretches left and right at the same time due to the move tool and symmetry with nothing really happening. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 Hi Try changing Non-uniform geometry to Uniform. RMB over the layer > Select To global Space or To Uniform Space. Hope this help Quote Link to comment Share on other sites More sharing options...
Member Robert_D Posted November 22, 2017 Author Member Report Share Posted November 22, 2017 Didn't even see that. It fixed my mesh but not the issue i'm having with the tools and brushes. Thanks for the suggestion though Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 22, 2017 Report Share Posted November 22, 2017 Bug reported, Thx ! Please remember to send any support-related questions, or feature requests to Andrew Shpagin at support@3dcoat.com Quote Link to comment Share on other sites More sharing options...
Advanced Member Falconius Posted November 22, 2017 Advanced Member Report Share Posted November 22, 2017 (edited) You can turn off symmetry, erase one half by using the cut off tool, do whatever you want to the model, then re-enable symmetry, hit the reset symmetry button at the bottom, and then turn on the appropriate plane and do a symm copy (use a drawing tool on the piece you want to copy and then hit undo, if it copies the empty). There is somewhere I saw to use mirror symmetry which doesn't actually make voxels or polys on the other side, but I cant find it and haven't used it so I don't know if it would work in this situation. Edit: I'm watching an Anton Tenitsky video and you see he fixes a tool affecting both sides of the model simply by useing symm copy without all those other steps. You can see it here: Edited November 22, 2017 by Falconius Quote Link to comment Share on other sites More sharing options...
Member Robert_D Posted November 23, 2017 Author Member Report Share Posted November 23, 2017 Thanks all. From the advice given I figured a good work around With symmetry off cut out one side with Cut Off tool. Do your sculpting Turn symmetry on Use Clone tool, select mesh and apply Done Quote Link to comment Share on other sites More sharing options...
Member Robert_D Posted November 23, 2017 Author Member Report Share Posted November 23, 2017 FYI this is what it does when you smooth Quote Link to comment Share on other sites More sharing options...
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